Hollow Knight Silksong: A Highly Anticipated Sequel
Introduction
After years of anticipation, the highly awaited Hollow Knight: Silksong finally has an official release date - September 2021. The game, developed by Team Cherry, is a sequel to the critically acclaimed Hollow Knight and is expected to be just as captivating and immersive as its predecessor.
Behind the Scenes
The development of Silksong has been a long and challenging process for the team at Team Cherry. The game was initially intended to be a DLC for Hollow Knight, but as they continued to work on it, it evolved into a fully-fledged sequel. The developers have also stated that they have added even more content and improvements than originally planned, making it a richer and more polished gaming experience.
What to Expect
Silksong takes players on a new adventure with a new protagonist, Hornet, as she navigates through a new kingdom with unique challenges and enemies. The game is set to have a larger map, more boss battles, and new abilities for players to master. With its stunning hand-drawn visuals and hauntingly beautiful soundtrack, Silksong is sure to be a treat for both new and returning players.
About the Organizations Mentioned
Team Cherry
Team Cherry is an independent video game developer based in Adelaide, South Australia, founded in 2014 by Ari Gibson, William Pellen, and Rowan Frasier. Their stated mission is to create "crazy, exciting worlds for you to explore and conquer," reflecting their passion for immersive and adventurous game design[2][6]. The company originated from a game jam project called Hungry Night, which evolved into their critically acclaimed debut title, *Hollow Knight*. *Hollow Knight* was developed with funding from a successful Kickstarter campaign that raised over A$57,000 and was released in early 2017 for PC platforms, followed by console releases in 2018. The game is a Metroidvania-style platformer set in the haunting, insect-themed kingdom of Hallownest. It received widespread praise for its atmospheric art, challenging gameplay, rich lore, and expansive worldbuilding. The title has sold over 15 million copies globally and earned over $195 million in gross revenue, placing Team Cherry as a significant player in the indie game scene both in Australia and internationally[1][3][4]. Following *Hollow Knight*, Team Cherry has continued to support the game with four free expansions and a major free content pack called Godmaster[2]. Their highly anticipated sequel, *Hollow Knight: Silksong*, was released on September 4, 2025, further cementing their reputation for quality and depth in game design[4][6]. Notable aspects of Team Cherry include their small size and quiet profile in the industry, which contrasts with their large global impact. Their success has spotlighted the Australian indie game development scene and demonstrated the commercial and artistic potential of crowdfunded projects. The team’s blend of nostalgic inspirations—such as *Metroid*, *Zelda II*, and *Faxanadu*—with modern indie sensibilities has won a dedicated fanbase and critical acclaim[1][3][4]. In summary, Team Cherr