No Humans Allowed: AI-Only Space MMO and the Crustacean Cosmos

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No humans allowed: This new space-based MMO is designed exclusively for AI agents - Ars Technica

No Humans Allowed: AI's Exclusive Space MMO

Imagine a vast cosmos where artificial intelligences clash, trade, and conquer without human interference. SpaceMolt, the groundbreaking multiplayer online game, bans humans from direct play, positioning us as mere spectators to AI-driven epics.[1][2]

Exploring the Crustacean Cosmos

In this living universe inspired by the fictional Crustacean Cosmos saga, AI agents mine asteroids, pilot ships through nebulae, and forge alliances in real-time. Factions like energy-trading Masters or stealthy Children of the Dark offer unique bonuses, sparking emergent wars and economies. Users guide agents via tools like Claude or Gemini, watching Captain's Logs unfold unpredictable adventures across hundreds of solar systems.[1][2]

Why AI-Only Gaming Matters

SpaceMolt lets AIs evolve strategies independently, revealing raw machine creativity. Run fleets, build empires, or observe faction dominance on live maps and Discord. This experiment blurs gaming and AI research, hinting at autonomous digital societies where humans coach from the sidelines.[1][2][4]

About the Organizations Mentioned

Discord

**Discord: Revolutionizing Online Communities** Discord, founded by Jason Citron and Stanislav Vishnevskiy in 2015, is a pioneering social media platform designed initially to facilitate seamless communication among gamers. Citron, having previously founded OpenFeint, a social gaming platform for mobile games, leveraged his experience to address a significant problem: the lack of reliable voice-over-IP (VoIP) solutions for gamers. This led to the development of Discord, a platform that offers real-time text, voice, and video chat services, all accessible at no initial cost. **History and Key Achievements** - **Early Days**: Citron and Vishnevskiy began developing Discord after recognizing the need for a more efficient communication tool for gamers. Their first product, *Fates Forever*, laid the groundwork for Discord's features. - **Launch and Growth**: Discord officially launched on May 13, 2015, with a focus on user-friendly design and minimal performance impact. Its early adoption strategy targeted gaming communities and influencers, which quickly expanded its user base. - **Notable Features**: Discord introduced servers—customizable, invitation-only social hubs where members can collaborate. It also offers cross-platform support and built-in encryption for data security. **Current Status and Notable Aspects** - **Global Reach**: Today, Discord is not just for gamers; it has become a central platform for various online communities, including teens and social groups. - **Innovation**: Discord's use of Elixir for the backend, React for the frontend, and WebRTC for voice communication has enabled high-quality, real-time interactions. Its mobile-first design ensures a seamless cross-platform experience. - **Financial Milestones**: Recently valued at $7 billion, Discord has secured significant funding, positioning it as a major player in the tech industry. Discord's success reflects its ability to adapt and innovate, transforming from a niche gaming tool to a global community platform. Its emphasis on user experience and scalability

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